0.2.3 Release Date


Oh, hello there. It's me, your favorite sleep-deprived developer, crawling out from under a pile of blankets and shattered dreams to bring you this update.

You know, I had a plan. A beautiful, glorious plan. This next update was going to be The One. The one that would make angels weep and lesser games uninstall themselves in shame. But then life happened. My pet rock needed its annual polish, my sentient toaster started demanding French bread, and I swear the sun was just too bright on some days. The universe conspired to ensure my grand vision was whittled down to a... well, to a version 0.2.3. Because my suffering must be drawn out as long as possible, here is when you can get your hands on my blood, sweat, and tears. Mark your calendars, I guess.

  • [Hidden Tier]: Sunday, 6th July (You know who you are, you magnificent bastards.)
  • [Quantum Quasar] & [AI Aspirator]: Wednesday, 9th July (Get ready for the mind blown!)
  • [Network Navigator] & [Algorithm Architect]: Saturday, 12th July (Hopefully the navigator won't break this time!)
  • [Code Contributor] & [Byte Baby]: Tuesday, 15th July (Try not to break anything I just fixed.)
  • Public Release: Friday, 18th July (And for the rest of the world... enjoy the leftovers!)

Look, I know 0.2.3 isn't the behemoth update we were all hoping for. I feel you. I really do. So, I'm making you a promise.

The next update will be 0.2.7.

It's going to be packed with overflowing with content, so unbelievably awesome that it deserves a bigger number. New pathing for the LIs, new revelation about a certain character, and the key to open the first door. This I swear. My future self already hates me for it.

Thank you for your absurd patience and for funding this chaotic development cycle. Every pledge is another drop of life-giving soft-drink in my veins. Now go, get ready to play 0.2.3, and please, be gentle.

Until the release date, Your eternally exasperated and grateful dev, Hana and the omiSt team

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